Mother Pi Scratchwork
This is where I’ll put all of my scratchwork for Mother Pi. Most of the information will be uploaded scans or Word documents, but otherwise, the information will be digitalized and made available for the public. Just give me credit for any unique ideas you may use.
[Copied from http://starmen.net]
Each playable character in Mother 3 has a handful of stats that change over time. Each stat has a different purpose. It’s good to know what these stats do and how to use them to your advantage.
- LV – The current level of experience your character is at. With each new level, a character gains points of HP, PP, Offense, etc.
- HP – Hit Points. When it reaches zero, your character becomes “Unconscious.”
- PP – Psychic Power. Each PK power uses up a certain amount of these. If you don’t have enough, you can’t use PSI.
- Offense – Increases the amount of damage you do to an enemy with a physical attack.
- Defense – Decreases the amount of damage enemies do to you when attacking.
- IQ – Increases the amount of damage your PK powers do.
- Speed – Helps you dodge enemy attacks, take your turn earlier in battle, and run away.
- EXP – The number of experience points you have accumulated over the course of the game.
- NEXT – The number of experience points until the next level.
Curves
Level 1
HP – 43 (30 + <Age of character> + <Level>)
PP – 22 (20 + (2*<Level>) + 1r20)
Offense – 3 (2d6) (Equipment)
Defense – 3 (2d4) (Equipment)
IQ – 5 (3d4) (Equipment)
Speed – 3 (2d4) (Equipment)
EXP – 0 (5*(Defense * 2) + 1d20)
NEXT – 50
Battle System Mechanics
Final Damage = (Enemy Offense – int(Defense/2))(E.O – D>0)+1
